Devlog
What I'm working on.
Notes from the build. Not patch notes, more like what changed, why, and what is still broken. I write these when something big lands.
bs_guard: catching cheaters, not banning them
New resource that watches for teleports, speed hacks, godmode and weird item counts. It logs and tells staff. It never kicks or bans anybody on its own.
anti-cheatadminbs_guard
Performance pass, round one
Went through every client script looking for loops that run every frame for no reason. Found less than I expected, fixed what I found.
performancelua
Zombies are real peds now
Every walker you see is now one networked ped that the server creates. Everyone sees the same zombie in the same place. Took longer than I want to admit.
zombiesonesyncserver