Dark Zone
Это содержимое пока не доступно на вашем языке.
bs_darkzone runs one rotating PvP zone with contaminated loot, two ways to extract and Dark Zone ranks. Players see it in Dark Zone (players). It is off by default.
Add it to server.cfg after bs_zombies and bs_operations (it needs oxmysql, bs_core, bs_inventory, bs_interactions and bs_zombies):
ensure bs_darkzoneMigration 045_darkzone.sql creates the tables (zone edits live in bs_dz_zones). Then open F1 > Dark Zone and switch Dark Zone on.
F1 settings
Section titled “F1 settings”Category Dark Zone. Defaults in brackets.
| Group | Settings |
|---|---|
| Rotation | Dark Zone (off), Rotation (hours) (4), Move warning (min) (10), Radius override (m) (0 = each zone uses its own), Safezone gap (m) (150, kept to safezones, outposts and faction flags) |
| Loot | Crate loot tier (3), Crates per zone (8, applies on the next move), Crate refill (min) (20), Bag width (6), Bag height (4), Bag max weight (kg) (40), Dropped bag time (min) (30) |
| Infected inside | Health, damage, speed and horde multipliers (1.6, 1.3, 1.1, 1.5), Spawn interval (s) (40), Spawn group (5), Max extra infected (40), brute chance (0.15), Elite chance (0.08), Elite health x (4) |
| Helicopter | Heli defend time (s) (90), Heli cooldown (s) (300), Heli pickup radius (m) (15), Heli wave interval (s) (20), Heli wave size (6), Heli needs a flare (off), Show helicopter (on, cosmetic) |
| Walk-out | Walk-out time (s) (120), Walk-out radius (m) (6), Walk-out max weight (kg) (8), Walk-out max stacks (4) |
| XP | DZ XP x (1), Extraction XP (100), XP per stack (15), Heli bonus XP (50), Player kill XP (120), Zombie kill XP (4), Elite kill XP (40), Character XP on extraction (100) |
| Look | Show boundary wall (on), Boundary distance (m) (120) |
Zone editor
Section titled “Zone editor”F1 > Dark Zone editor shows the status (active zone, time until it moves, players inside, helicopter) and the zone list. You can:
- Start, stop, or “Move to next zone”. Stopping removes the crates and cancels extractions in progress. Bags are kept.
- Make a New zone here at your position, and edit its label, radius and whether it is In the rotation.
- Set the Helicopter point here and Add walk-out point here (up to 6 points). Back to automatic points puts them on the nearest road at the centre and the edge.
- Activate a zone, reset it to the config version, or Remove zone. You cannot remove the zone that is active.
Edits are saved in the database and win over the config. Every change goes to the log. The built-in zones are in bs_darkzone/config/config_darkzone.lua (DZ.Zones: Port of Los Santos, LSIA Airfield, Fort Zancudo, Humane Labs, Grapeseed Farms, Davis Quarry, Paleto Lumber Mill, Palmer-Taylor Power). A zone that is too close to a safezone shows “near
Config file
Section titled “Config file”The same file holds the crate loot tables per tier (DZ.Loot), the rank ladder and its rewards (DZ.Ranks: Rookie, Scavenger, Stalker, Hunter, Warden, Revenant, Phantom), the named weapon variants and the models. Item names like dz_flare, dz_intel and dz_sample must exist in your item list.
Commands
Section titled “Commands”Staff only (bs_admin staff, or the ACEs bs.admin / bs.superadmin). Also works from the console.
| Command | What |
|---|---|
/dz | Status: on or off, active zone, minutes until it moves |
/darkzone start / stop / next | Start the rotation, stop it, or move to the next zone |
/darkzone move <id> | Move straight to one zone |
/darkzone list | Zone ids, with [active], [off] or [near x] |
Players can use /dzbag to look in their contaminated bag.
bs19.org · Privacy · Terms · Cookie settings
Cookies and outside content
The site only needs two essential cookies to keep you logged in and protect forms. Videos and streams from YouTube and Twitch load from their servers, which can set their own cookies, so they stay off until you say yes. Nothing is pre-ticked and you can change your mind any time with "Cookie settings" at the bottom of every page. Details.
Questions about the server, the framework or the site? A real person reads this, usually within a day.