bs_events
scheduled world events: airdrops, supply stashes, convoys, horde waves.
Generated from the Lua sources in resources/[beyond]/bs_events/. 13 entries. The description column is the comment above the line in the code, so if it’s empty nobody wrote one yet.
Exports
Section titled “Exports”Call with exports.bs_events:Name(...) from the same side.
None.
Callbacks
Section titled “Callbacks”Server callbacks are called from a client with BSB.Await(name, timeoutMs, ...). Client callbacks are called from the server with BSB.AwaitClient(src, name, timeoutMs, ...).
| Name | Direction | Where | Description |
|---|---|---|---|
events:begin | client -> server | server/sv_main.lua:201 | |
events:finish | client -> server | server/sv_main.lua:221 |
Events
Section titled “Events”“net” means the handler is registered with RegisterNetEvent, so the other side can trigger it. “local” is AddEventHandler only (same side, or game events).
| Name | Side | Type | Where | Description |
|---|---|---|---|---|
bs_events:cancel | server | net | server/sv_main.lua:246 | |
bs_events:crate | client | net | client/cl_main.lua:273 | |
bs_events:ended | client | net | client/cl_main.lua:271 | |
bs_events:hello | server | net | server/sv_main.lua:101 | |
bs_events:radio | client | net | client/cl_main.lua:291 | |
bs_events:state | client | net | client/cl_main.lua:262 | |
bsesx:useItem: | server | local | server/sv_main.lua:344 | |
onResourceStop | client | local | client/cl_main.lua:364 | |
onResourceStop | server | local | server/sv_main.lua:365 | |
playerDropped | server | local | server/sv_main.lua:247 |
Commands
Section titled “Commands”| Command | Side | Where | Description |
|---|---|---|---|
/event | server | server/sv_main.lua:317 |
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