bs_scenes
notes survivors leave on the world.
Generated from the Lua sources in resources/[beyond]/bs_scenes/. 16 entries. The description column is the comment above the line in the code, so if it’s empty nobody wrote one yet.
Exports
Section titled “Exports”Call with exports.bs_scenes:Name(...) from the same side.
| Name | Side | Where | Description |
|---|---|---|---|
Nearby | client | client/cl_main.lua:285 | |
Write | client | client/cl_main.lua:286 | |
Count | server | server/sv_main.lua:274 |
Callbacks
Section titled “Callbacks”Server callbacks are called from a client with BSB.Await(name, timeoutMs, ...). Client callbacks are called from the server with BSB.AwaitClient(src, name, timeoutMs, ...).
| Name | Direction | Where | Description |
|---|---|---|---|
scenes:around | client -> server | server/sv_main.lua:99 | Everything within radius of a point. |
scenes:erase | client -> server | server/sv_main.lua:208 | Your own note, or anybody’s if you are staff. |
scenes:write | client -> server | server/sv_main.lua:128 |
Events
Section titled “Events”“net” means the handler is registered with RegisterNetEvent, so the other side can trigger it. “local” is AddEventHandler only (same side, or game events).
| Name | Side | Type | Where | Description |
|---|---|---|---|---|
bs:hook:player:spawned | client | local | client/cl_main.lua:53 | |
bs:scenes:added | client | net | client/cl_main.lua:37 | |
bs:scenes:removed | client | net | client/cl_main.lua:42 | |
playerDropped | server | local | server/sv_main.lua:229 |
Commands
Section titled “Commands”| Command | Side | Where | Description |
|---|---|---|---|
/erase | client | client/cl_main.lua:256 | Rubs out the nearest note you are allowed to rub out. |
/note | client | client/cl_main.lua:250 | |
/safe | client | client/cl_main.lua:252 | |
/scenewipe | server | server/sv_main.lua:263 | |
/supplies | client | client/cl_main.lua:253 | |
/warn | client | client/cl_main.lua:251 |
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