More staff commands
These are in addition to Staff commands. “Staff” means bs_admin sees you as admin, or you have the bs.admin or bs.superadmin ACE. See Admin menu & permissions.
| Command | Who | What |
|---|---|---|
/dz, /darkzone start|stop|next|move <id>|list | staff, console | Control the Dark Zone |
/ops, /ops power start <faction>, /ops power stop | staff, console | Status, start and stop the power station (Operations) |
/buildzone add block|allow <radius> [name], remove <id>, list | staff, console | Build zones (Building v2) |
/buildbases | staff, console | Bases manager, or a list in the console |
/removebase <charId> | staff, console | Remove one character’s base |
/clearbuilds [radius] | staff, console | Remove every piece, or those in a radius |
/convoyroute start <name>|stop|list|toggle <id>|delete <id> | staff, console | Record convoy routes |
/convoydebug | staff, console | State of running convoys |
/zkill | staff, in game | Kill the walker you are aiming at (60 m ray). /zkill radius <m> kills walkers around you, 50 m at most |
/zpop | bs.admin, console | Prints the zombie population: records, networked count and cap, ambient floor, per player counts |
/bushdebug | staff, in game | Toggle foraging debug (Hunting, fishing & foraging) |
/factionbanner add <faction>, remove, list | staff, in game | Place a faction banner where you stand, remove the one within 6 m, or list how many each faction has |
/radioDebug | staff | Show or hide relay sites and their coverage on the map |
Players have /dzbag, /buildmenu, /buildcatalogue, /buildbarscale, /uiscale, /voicehud, /walkie, /fish, /unblur and /refreshui.
Faction banners
Section titled “Faction banners”/factionbanner places the faction cloth on a pole where you stand (Factions.Banners in bs_factions/config/config_factions.lua, with the draw range and the default banners for the vanilla factions). Banners are stored in bs_faction_banners (migration 047_faction_emblems.sql).
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