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Hybrid zombie population

New in 1.1.0 and on by default. The hybrid population fills the streets with cheap local walkers (“filler”) that each client runs by itself. When a filler walker notices a player it turns into a real networked zombie, owned by the server like every other one.

What players get: busier towns, extra crowds in hot zones (hospitals, military sites, malls), and fewer walkers at night.

SettingWhat
Hybrid populationThe main switch. Off restores the old population exactly
Filler densityMultiplies every filler target
Filler target: Los SantosFiller walkers kept within 180 m of a player in the city
Filler target: north townsSame for Sandy Shores, Grapeseed, Paleto and Harmony
Filler target: countrysideFiller outside towns. 0 keeps today’s networked numbers
Night population xMultiplier at night (20:00 to 06:00 game time)
Filler hard capMost filler peds one client holds. Filler also gives way when the ped pool gets busy

The hybrid mode also scales the networked cap with server size and with night.

New and not tested with a full server. If you see problems, switch Hybrid population off in F1 to go back to the old spawner. See also Zombies.